Cantaloop - Book 2: A hack of a plan
A game by Friedemann Findeisen
After the chaotic but successful events in Cantaloop - Book 1: Breaking into prison, Oz Hook Carpenter has gathered his team. The goal is clear but how to make use of your contrabands unique skills in this PAPER POINT&CLICK? You have to hack a watertight plan of revenge against the citys biggest crook! Explore beautifully illustrated locations, chat with new characters, solve more of those tricky puzzles.
Are you clever enough? Find out in Cantaloop Book 2 - an INTERACTIVE adventure book.
- Warning sign:
- NOT A TOY! Not for use by children under age 3.